Ravindu Sembukutty

All-Rounder – Bowling VIC Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 1
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Darebin Chargers Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
9/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
28/100
Batting Proficient
63/100
Bowling Proficient
48/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 15 imported matches (+0.3)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 52.5 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

medium Batting
High duck rate

Out for 0 in 13% of imported innings. Build a repeatable start routine: watch the ball out of the hand, score first run with low-risk pushes.

medium Bowling
Tight but not threatening

Economy of 3.46 is excellent but a wicket every 41 balls is slow. Develop a genuine wicket-taking variation and attack the stumps more.

Strengths

  • ✓ Consistent run-scorer — adjusted average 35.4.
  • ✓ Proven ability to go big — 1 hundred(s), best of 100.
  • ✓ Builds pressure with a tight economy of 3.46.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 28 × 40% · Batting 63 × 30% · Bowling 48 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 15). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 5 catches + 0 run outs (0 direct, 0 assisted) in 15 matches — 0.33 per match.
Batting
468 runs in 15 innings, adjusted average 35.4, strike rate 52.5. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
21 wickets in 14 matches bowled in (of 15 played) — 1.50 per match at 23.6, economy 3.46, strike rate 41.0.

Fielding — imported matches (15)

5
Ct (field)
0
Ct (WK)
0.33
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
5
Total dismissals
0.33
Dismissals / match

Batting — imported matches

468
Runs (15 inns)
35.36
Avg (adj)
52.5
Strike rate
100
High score
2
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

21
Wickets (143.3 ov)
3.46
Economy
23.62
Average
21
Maidens
0.06
Extras / over
41
Strike rate

Dismissal pattern

Imported-match summary

Matches 15 imported
Batting 468 runs in 15 inns @ 35.36 (SR 52.5)
Milestones 1×100, 3×50, HS 100, 2 ducks
Bowling 21 wkts @ 23.62 (econ 3.46, SR 41)
Best / 5WI 6-63 · 1 five-fors
Fielding 5 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 5 dismissals they were involved in.

Per-match fielding rate

0.33
Catches / match
0.33
Dismissals / match

Across 15 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2022/23 15 2 468 100 35.36 1141.46 3 1

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2022/23 143.3 21 496 21 23.62 3.46 41

Fielding

Season Ct WK Ct RO St Dismissals
2022/23 5 0 0 0 5
Pathway benchmark

How does Ravindu compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.